Description
These VR Systems combine VizMove Virtual Reality Systems with a biofeedback linking utility to tightly synchronize VR world events with real-time physiological response data from your existing MP200 Research System, allowing you to change the environment in real time, based on the participant’s responses. VizMove turnkey VR systems allow you to start running a high-res virtual reality lab from the moment you unpack the box. A great solution for starter VR labs that want to expand their stimulus delivery capabilities, VizMove Systems include everything you need to create and experience interactive virtual reality applications for a variety of protocols. Systems are offered to meet specific research needs and lab space for single or multiple users:
Seated VR | Compact & Precise: Computer, Vizard software, VR headset, Gamepad controller
Standing VR | Precision tracking: Computer, Vizard software, VR headset, 2 sensor PPT motion tracking with wand (up to 3m2)
Walking VR | Wide-area Motion Tracking: Computer, Vizard software, VR headset, 4 sensor PPT motion tracking with wand (up to 7m2)
Projection VR | Stereoscopic multi-user experience: Computer, Vizard software, two projectors & five 3D glasses, 3 sensor PPT motion tracking with wand
Combine VizMove VR Systems with BIOPAC physiological data recording and stimulus presentation options to record and analyze physiological, behavioral, and subjective response data in realistic, immersive environments that would be impossible or prohibitively expensive in the real world. Add auditory, olfactory, haptic, and electric stimulus for an incredible degree of realism. Eye tracking HMD options also available.
Watch videos and learn more about system capabilities below…

MP36R Systems with Workflow
Workflow Automation Licenses
MP200 Systems with Workflow
Mixing Chambers
Stellar Implant Licenses
Basic Scripting Licenses
Wireless Heel/Toe Strike Transducer - BioNomadix
Tissue Baths
fNIRS Mobile Imaging Systems
MP36R Enterprise System - Win only
VizMove Interactive Virtual Reality Systems 








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